By
Chris Chilton, on April 30th, 2008%
Between education and industry, obviously. Nick was speaking to a mixed audience of industry practitioners, lecturers and students at Games:Edu and gave out some pretty good advice for brokering relationships between education and industry.
Nick (and Rare) is keen to see more people doing it, ‘evangelising’ about games, engaging with academics and students.
Two sections then, first up, advice . . . → Read More: Games:Edu Post 2: Nick Burton on making relationships work…
By
Chris Chilton, on April 30th, 2008%

I’ve been to Manchester (didn’t stay for the football though) for Games:Edu and was intending to post live from the event, unfortunately, an unscrupulous wireless provider was unwilling to part with a connection for less that £350.
However – here are my thoughts on (must stress) Matt’s own thoughts which are not in any way representative of either Evolution or SCEE.
Matt’s morning session raised an interesting point, in highlighting attitudes towards games courses in industry alongside some of the more rabid musings of the mainstream press. In identifying the classic entertainment cycle (experienced by books, films, rock and roll and TV) of formation, damnation, acceptance and celebration.
Looking at this, and games themselves seem to be hovering in between damnation and acceptance, it strikes me that the games industry itself is guilty of applying this cycle to games courses.
Continue reading Games:Edu – Matt Southern on Games Design
By
Chris Chilton, on April 30th, 2008%
Suzanne Ashley, Skillset’s brand new Publishing Sector Manager, and the newest author on the Skillset blog.
Suzanne will be keeping us informed and intrigued by goings on in the publishing sector and you can keep track of Suzanne’s posts, or follow the brand new publishing category to keep up . . . → Read More: Introducing…
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