By Chris Chilton, on September 5th, 2008%
The shroud of secrecy has been lifted! Want to see a real life, studio developed, commercially released game’s, game design document. Now is your chance.
Anyone, and I mean anyone, who thinks they might someday want to design games needs to head over to the CrunchTime Games Website and download the design docs for Shred Nebula, an XBLA title.
As . . . → Read More: Game Design Documents
By Chris Chilton, on July 29th, 2008%
On the beach in Brighton reflecting on the morning session, some really interesting talks so far, and there has been no haranguing, just plain old co-operation and understanding from all the speakers whether they’re from education or industry.
Jolyon from Blitz spoke eloquently about the perils and pitfalls of working with universities, but was wholeheartedly enthusiastic about . . . → Read More: Games:Edu so far
By Triston Wallace, on July 28th, 2008%
With Beijing just around the corner, my thoughts turn to our own time in the spotlight. One of my jobs at Skillset is to make sure that the creative media industry is competition fit to make the most of the opportunities when the greatest show on earth rolls into East London. Already some companies are stretching their muscles and practicing their moves – a few emails already asking “how do I win some media work in 2012?”. Continue reading Are you ready for the Olympics?
By Suzanne Kavanagh, on July 14th, 2008%
Last week saw Tim Berners-Lee (that’s right, he who ‘made’ the Web) talk at NESTA on ‘The Future of the Web’. I managed to snaffle a ticket to this hugely oversubscribed event and was pleasantly surprised by this engaging and articulate man, who worked in the late 80s and early 90s with the boffins at CERN (the . . . → Read More: The Future of the Web
By Chris Chilton, on July 8th, 2008%
NESTA today announced a £450k war chest to help foster innovation in the games industry. Four strands of activity have been announced to help new companies, small and growing companies, and even some bigger companies will get support to counteract the difficulties being caused by the current skills shortage.
Following on by the coverage gained by the . . . → Read More: NESTA – Raise the Game
By Chris Chilton, on July 2nd, 2008%
Phew, what a night – 250 odd souls down in the vaults on the hottest day of the year networking their hearts out.
Yes, it’s that time of year again when students come out of their 3 year long chrysalis that is university, blinking into the lights of the onrushing animation industry. Rabbits in headlights doesn’t quite . . . → Read More: Graduates, Graduates – as far as the eye can see…
By Suzanne Kavanagh, on July 1st, 2008%
Nope, this is nothing to do with Barbara Woodhouse (those of you who are old enough to remember her) or even One Man and His Dog.
Try to picture a few hundred tipsy booksellers, authors and publishers staggering around central London, from Bloomsbury to Soho, via Hatchards, Foyles and other illustrious booksellers, dressed in fancy dress, buckets clanging with . . . → Read More: BTBS Walkies
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