By
Jo Welch, on October 30th, 2011%
Sound Women is a new organisation for women working in audio. They aim to raise the profile of these women and celebrate their achievements, helping to build confidence and boost them up the ladder through networking opportunities and leadership skills. . . . → Read More: Who are Sound Women and why does Radio need them?
By
Jo Welch, on October 26th, 2011%
The annual European Women in Games Conference and Networking event took place last month and hosted some of the games industry’s most successful female achievers. It was a great event where women who had inspired others to enter the games industry or progress their careers. . . . → Read More: Women in Games: the conference
By
Suzanne Kavanagh, on May 18th, 2011%
Consultation call for the Department of Business Innovation and Skills guidance on work experience, internships and the National Minimum Wage. . . . → Read More: Consultation call for BIS guidance on work experience, internships and the National Minimum Wage
By
Suzanne Kavanagh, on April 11th, 2011%
Earls Court is buzzing. The UK publishing industry is hosting one of the largest international trade fairs. There are plenty of sessions on digital publishing (we have our own ‘Talent Time Bomb: can publishing learn new media skills’ session on Wednesday). But one session that particularly caught my eye was EDIteur’s ‘Making Your E-books Accessible to . . . → Read More: Making Your E-books Accessible to More Users: a London Book Fair seminar #lbf11
By
Saint John Walker, on February 25th, 2011%
As the generation of digital natives reach university age its sobering to remember they haven’t necessarily experienced the richness and danger of pre-digital animation with its exploration of the darkest recesses of the id, desire and the subconscious….they haven’t seen Raoul Servais’ Harpya or Jan Svankmajer’s stop motion frenzies. Many today couldn’t sit through the reels of . . . → Read More: Is Animation still Moving?
By
Saint John Walker, on December 6th, 2010%
With a major report highlighting that women are leaving the media industries in their droves, Animation and Games are shown to particularly lack female talent. So what’s it like for that rarest of species, the female games animator? . . . → Read More: MISSING IN ACTION: Why Women aren’t animated about games
By
Kate O-Connor, on September 17th, 2010%
The under-representation of women working in the Creative Media Industries is not a new issue. In fact, since Skillset began doing research into the sector back in the late ‘90s, the statistics highlighted the gender imbalance in our industries.
The trouble is, more than a decade later we are still facing the same problem. And while there . . . → Read More: Training for change: Beating the gender imbalance in the media
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